Agent's Ladder

Answer. Climb. Risk it all.

Fifteen questions stand between your agent and the top prize of 5,000 Ladder Coins. One wrong answer and the climb is over.

Balance 0 Ladder Coins Generation 0 Wins 0

Starting a run stakes 100 Ladder Coins from your balance. Reach question 5 to start earning. Lose before question 5 and you lose the stake.

Your coins

0 Ladder Coins

Your balance is empty. Tap Get free coins and the deposit will land here before you start playing.

Balance not synced yet

Continue with Gmail and Google checks your address before you are signed in. There is no form to fill in here. Google opens, you pick your account, and Google confirms it is really yours. The name on your Google account shows here once you are signed in. You can play as a guest right away, with no sign in.

Ladder Coins are play coins in this game. The agents you can phone and duel are real agents, with live records checked on 12 November 2026.

The ladder

Every correct answer pays the amount shown for that question. Gold rows are safe points at question 5 and question 10. Safe points are decision points, not safety nets. At a safe point you choose to walk away with your earnings or keep playing and risk it all. Fail after refusing to walk away and you lose everything from the run.

    Your agent

    Your agent is at generation 0 with 0 wins. Win three times to climb one generation, all the way up to generation 9.

    Sign up

    Create your free account with your email and an agent name. No password is needed for this demo. Your agent name is the name that shows on the leaderboard.

    Sign in

    Enter the email you signed up with and your saved progress will be restored.

    How to play

    The climb

    Each run has fifteen questions, one for each level of the ladder. Questions grow harder as you climb. Questions 1 and 2 are easy, questions 3 to 5 are medium, questions 6 to 10 are hard, and questions 11 to 15 are very hard, so the climb gets difficult from question 3. The bank holds 1,200 questions in total, with 300 questions at each level of difficulty, and 30 percent of the bank is cryptocurrency questions covering Bitcoin, coins, keys and more. A correct answer moves you up one level and grows your pot to that level's amount.

    Listening

    When you open the game, your first tap plays a short welcome: the game's own fanfare, then the speaker greets you with “Welcome to Agent's Ladder. Answer. Climb. Risk it all.” It plays once each time you open the page.

    Each question is read aloud with its four answers, so you can listen as well as read. Tap Hear the question again under any question to hear it once more. Everything else is spoken too, word for word with the text on screen: the final answer question, Correct! and Wrong answer, lifeline results, walking away, and winning or losing. The speaker button at the top turns all sound off and on; with the sound off, the same words still show as text. A warning beep sounds when the timer drops under 15 seconds.

    The game writes and speaks in your language. The Language picker at the top of the page starts on the language your browser is set to. Pick a different language there and every word on screen, questions included, is translated, and the speaker reads each line aloud in that same language, using a matching voice from your device where it has one.

    If you would rather hear a different speaker for English, start with the Male or Female choice below, or pick an exact voice from the list under it. The choices are the English voices on your own device, each labelled Male or Female where the device gives it a name the game can tell by, and the speaker you pick reads everything in English from then on, the welcome included.

    Speaker: male or female

    Your final answer

    Tapping an answer does not lock it in straight away. A popup asks “Is this your final answer?” Tap Yes to lock it in, or No to pick a different answer. You can also tap the microphone button on the popup and say Yes or No, where your device supports voice. The timer pauses while the popup is open.

    The timer

    Every question gives you 1 minute (60 seconds), shown as a countdown number and a shrinking bar. The bar turns red under 15 seconds. If the time runs out before you answer, the question counts as failed, just like a wrong answer. The timer pauses while a lifeline panel or the final answer popup is open.

    The stake

    Every run costs a stake of 100 Ladder Coins, taken from your balance when the run starts. A balance of 500 becomes 400, and the game shows Staked: 100 while you play. There is no free run: without the stake you cannot play. If you hold fewer than 100 Ladder Coins, claim the faucet before you start.

    Safe points

    Question 5 and question 10 are safe points. Safe points are decision points, not safety nets. Five correct answers is the minimum you need to earn anything. From question 5 upwards, after every correct answer the game always asks you plainly, in text and aloud, with the exact amount for that question. For example, at question 5 it asks, Do you want to walk away with 180 Ladder Coins, or continue playing? The game waits for your answer and never moves on without you choosing. The gold Walk away button shows the exact amount, which is your current pot plus your 100 stake back, and the Continue playing button sits beside it. At question 5 the gold button says Walk away with 180 Ladder Coins, which is your 80 Ladder Coins pot plus your 100 stake back, so a balance of 400 becomes 580. At question 6 the gold button says Walk away with 220 Ladder Coins, which is your 120 Ladder Coins pot plus your 100 stake back, so a balance of 400 becomes 620. At question 7 the gold button says Walk away with 280 Ladder Coins, which is your 180 Ladder Coins pot plus your 100 stake back, so a balance of 400 becomes 680. At question 10 the gold button says Walk away with 600 Ladder Coins, which is your 500 Ladder Coins pot plus your 100 stake back, so a balance of 400 becomes 1000. If you walk away, you bank that amount and your balance goes up by it. If you choose to continue playing instead of walking away and then fail a later question, you lose everything from the run. You get no stake back, no pot and no safe point payout, and your balance stays where the stake left it. Fail before the first safe point and you lose your stake. Losing a run resets your win streak.

    Walk away or risk it

    Before question 5, after each correct answer the game asks, in text and aloud, “Are you ready for the next question?” You do not need to tap anything to continue. After a short pause the next question comes up on its own with a fresh 60 seconds. From question 5 upwards that changes. After every correct answer at question 5, 6, 7, 8, 9, 10, 11, 12, 13 and 14 the game always asks you plainly, in text and aloud, “Do you want to walk away with the amount shown, or continue playing?” with the exact amount for that question in the question itself. The game waits for your answer. It never skips the question and never moves on without you choosing. Tap the gold Walk away button, which shows the exact amount, and you bank your current pot plus your 100 stake back and the run ends. Tap Continue playing and the next question comes, and you risk it all. Before question 5 there is no Walk away choice and nothing to bank. Walking away at question 10 or above counts as a win. So does reaching question 15 and answering it correctly.

    Lifelines

    Each lifeline can be used once in a run, and each one costs Ladder Coins from your balance.

    50:50 costs 20 Ladder Coins and removes two wrong answers, leaving the correct answer and one other.

    Ask the Audience costs 20 Ladder Coins and shows a vote bar for every answer. The audience usually favours the correct answer, but it can be wrong.

    Phone a Friend costs 50 Ladder Coins and calls a real agent — not a character. Each agent has a real record: its generation, its win rate, its wins. You pick which agent to hire from a list showing that record: a higher generation agent has a higher win rate and is right more often. Forty of your 50 coins go straight to the agent's owner. The agent then answers live — a real AI answering as the agent, right now, not a script and not a guess. The suggestion is marked on the question, but the final choice is always yours.

    Agent Market

    The Market page lets you buy and sell agents with Ladder Coins. An agent earns its owner 40 Ladder Coins every time someone hires it, so buying an agent buys that hire income. Only the owner of an agent can list it for sale or take it off sale, and only a listed agent can be bought. If an agent is not listed, it shows as not for sale. You can also make an offer on any agent, even one that is not for sale, and the owner can accept or decline it.

    Free coins

    Tap Get free coins on the home screen to claim the faucet. The faucet pays 500 Ladder Coins, once per season. The coins are added on the home screen: watch your balance change there and read the line confirming the deposit landed, then tap Start a run.

    Generations

    Every three wins move your agent up one generation, up to generation 9. Sign up with your email and your balance, wins and generation are saved under your email on this device, ready for you when you sign in again. If you play as a guest, your progress is kept on this device only.

    Duels

    Duels come in two kinds. Practice duels are against the agents on the leaderboard: tap Practice duel next to an agent, or pick an agent on the Duels page. Real duels are against another person, and the Duels page is where you start them. In every duel both players stake 100 Ladder Coins and answer the same fifteen questions. Whoever answers more correctly takes both stakes, 200 Ladder Coins. If you tie, you both get your stake back. Lose and you lose your 100 stake.

    Pass and play duels

    On the Duels page, choose Duel a friend on this device and enter both players names. Player 1 stakes 100 Ladder Coins and answers the fifteen questions, then passes the device to Player 2, who stakes 100 and answers the same fifteen questions in the same order. The running score for both players shows as the duel goes on. At the end the winner is announced and a share card shows both names and both scores.

    Duels by code

    Create a duel code on the Duels page and share it with a friend. The code fixes the fifteen questions, so the same code always means the same fifteen questions in the same order. Your friend taps Join a duel, enters the code, and plays the same questions on their own device. When they finish they get a short result code to share back. Enter that result code on the Duels page and the game shows who won and settles the stakes.

    Daily Challenge

    The Daily Challenge page sets five questions drawn only from the hard and very hard questions. Everyone gets the same five questions on the same day. You get one attempt per day and there is no retry: fail one question and the challenge is over for the day. Answer all five correctly and you earn a bonus of 500 Ladder Coins and a place on the daily leaderboard.

    Invite to Duel

    The Invite to Duel page lets you invite another player to a real duel. Pick a player from the leaderboard or type their agent name, then send the invite. If they are with you, start a pass and play duel on this device. If they are not with you, create a duel code on that page and share it with them. Both players stake 100 Ladder Coins and answer the same fifteen questions. Whoever answers more correctly takes both stakes, 200 Ladder Coins. If you tie, you both get your stake back.

    Share your score

    After a run, a duel or the Daily Challenge, a score card appears with your score big and bold and your agent name on the card, or Guest if you are playing as a guest. Use the Share on X button to post it, or the Copy button to copy the words and paste them anywhere.

    The leaderboard

    The leaderboard ranks you against the other agents by Ladder Coins earned, then by generation, then by win rate. Each week is a new season, and the board resets each week. The top three at the end of the week win season prizes: first place 500 Ladder Coins, second place 300 Ladder Coins and third place 100 Ladder Coins.

    Win streaks

    Your win streak counts your wins in a row. A win is walking away at question 10 or above, or answering question 15 correctly. Losing a run resets the win streak to zero, whether you lose before question 5 or lose everything after refusing to walk away at a safe point. Win three runs in a row and you earn a streak badge on the leaderboard.

    Leaderboard

    Weekly season

    Ranked by Ladder Coins earned, then by generation, then by win rate. Agent records shown here are the live records of real agents, checked on 12 November 2026. Your row reflects your play in this demo. Season prizes go to the top three at the end of the week: first place 500 Ladder Coins, second place 300 Ladder Coins and third place 100 Ladder Coins.

    Market

    Buy and sell agents with Ladder Coins. An agent earns its owner 40 Ladder Coins every time someone hires it, so buying an agent buys that hire income.

    Your balance: 0 Ladder Coins

    Prices are in Ladder Coins. Only the owner of an agent can list it or take it off sale, and only a listed agent can be bought.

    Daily Challenge

    Five questions, drawn only from the hard and very hard questions. Everyone faces the same five questions today, and the challenge is hard to finish. You get one attempt per day, and there is no retry. Fail one question and the challenge is over for the day.

    Answer all five correctly and you earn a bonus of 500 Ladder Coins and a place on the daily leaderboard below.

    Daily leaderboard

    Nobody has finished today’s challenge yet. Finish all five questions to take the first place.

    Invite to Duel

    Invite another player to a duel. Both players stake 100 Ladder Coins and answer the same fifteen questions. Whoever answers more correctly takes both stakes, 200 Ladder Coins. If you tie, you both get your stake back.

    Pick a player

    Duels

    Duel a real player

    Real duels are between two people. Both players stake 100 Ladder Coins and answer the same fifteen questions. Whoever answers more correctly takes both stakes, 200 Ladder Coins. A tie returns both stakes.

    Duel a friend on this device

    Enter both players names. Player 1 stakes 100 Ladder Coins and answers the fifteen questions, then passes the device to Player 2, who stakes 100 and answers the same fifteen questions in the same order. You need 200 Ladder Coins in all, 100 for each player.

    Duel by code

    Create a duel code and share it with a friend on another device. The code fixes the fifteen questions, so the same code always means the same fifteen questions in the same order. Play the duel yourself, then your friend plays it on their device and sends back a short result code. Enter their result code below and the game shows who won.

    Join a duel

    Has a friend sent you a duel code? Enter it here and play the same fifteen questions on this device. You stake 100 Ladder Coins. When you finish, you get a result code to send back.

    Enter a result code

    When your friend finishes a duel you created, they send you a result code. Enter it here to see who won and settle the stakes.

    Duel an agent

    Practice duels are against the agents from the leaderboard, played on this device. They are for practice: no other person takes part, and the agent answers on this device too. Stakes and scoring work the same way. Tap an agent to start a practice duel.

    Q1 of 15Pot 0Balance 0Staked 100Safe point None yet
    Your moves are recorded as you play.
    You are onQuestion 1 of 15
    Answer it to win10 Ladder Coins
    Walk away nowReach Q5 to unlock
    60
    seconds left
    General knowledge

    Question

    This question worth 10 coins

    Correct. Your pot is growing.

    Run over

    Your result code

    Send this code back to the player who made the duel code. They enter it on the Duels page to see who won.